Playful objects
Unusual objects for everyday life: "devices that rethink everyday digital devices and produce solutions that provide more meaningful and poetic interactions."
When objects refuse to interact with their users: "...an alarm clock wakes up itself before waking up you, a selfish keyboard removes all the keys except the ones that tells you its name (qwerty) and a kitchen scale turns itself over and enjoys its own weight."
I've been reading Design Noir recently on the recommendation of Mr Jones, and it's a fascinating book full of things like this: a new look at subversive electronic devices, alongside sometimes-hilarious childlike scrawlings. Go have a peek...